Johnny Mundt
TE
Philadelphia Eagles
- Quarterback Tanner McKee is questionable. Watch the status.
- Teammate DeVonta Smith (a top target) is questionable.
A hurt top target or lead back nudges the projection up a little, since their work tends to shift to teammates. QB and offensive-line flags are shown for context but do not change the number.
This is how TEs have played against the Commanders in the 2026 season.
TE1 = the highest-scoring TE against Commanders in each game, not a fixed depth-chart spot.
No completed games against the Commanders yet
Once they play, every TE performance shows up here.
How Johnny Mundt should do vs the CommandersSeason log, the group you pick, and a projection
Season so far, compared with what the group you pick below has done against the Commanders, plus a projection for this game.
What is this table?
Rows at the top are every game Johnny Mundt has played this season, using the same stat columns as the table above.
Compare against picks which group of Commanders opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Johnny Mundt will land in this week, so this is your call, not a guess.
Commanders avg is the average line of that group. Difference is that minus Johnny Mundt's own average: green means the defense gives that slot more than Johnny Mundt usually produces.
Projected is Johnny Mundt's recent-weighted average scaled by how generous the Commanders were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 2 | TEN | 3 | 2 | 8 | 0 | 2.8 |
| 3 | CHI | 1 | 1 | 4 | 0 | 1.4 |
| 5 | JAX | 1 | 0 | 0 | 0 | 0.0 |
| 6 | CAR | 1 | 1 | 4 | 0 | 1.4 |
| Mundt avg | 1.5 | 1.0 | 4.0 | 0.0 | 1.4 | |
Difference is what the defense allows minus what Mundt averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.