Eli Raridon
TE
New England Patriots▲ Hot
- Teammate Hunter Henry (a top target) is questionable.
A hurt top target or lead back nudges the projection up a little, since their work tends to shift to teammates. QB and offensive-line flags are shown for context but do not change the number.
This is how TEs have played against the Seahawks in the 2026 season.
TE1 = the highest-scoring TE against Seahawks in each game, not a fixed depth-chart spot.
No completed games against the Seahawks yet
Once they play, every TE performance shows up here.
How Eli Raridon should do vs the SeahawksSeason log, the group you pick, and a projection
Season so far, compared with what the group you pick below has done against the Seahawks, plus a projection for this game.
What is this table?
Rows at the top are every game Eli Raridon has played this season, using the same stat columns as the table above.
Compare against picks which group of Seahawks opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Eli Raridon will land in this week, so this is your call, not a guess.
Seahawks avg is the average line of that group. Difference is that minus Eli Raridon's own average: green means the defense gives that slot more than Eli Raridon usually produces.
Projected is Eli Raridon's recent-weighted average scaled by how generous the Seahawks were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 1 | SEA | 1 | 1 | 2 | 1 | 7.2 |
| 2 | PIT | 1 | 1 | 30 | 0 | 4.0 |
| 4 | BUF | 2 | 1 | 12 | 0 | 2.2 |
| 5 | LV | 5 | 5 | 57 | 0 | 10.7 |
| 6 | NYJ | 3 | 1 | 11 | 0 | 2.1 |
| 7 | CHI | 4 | 3 | 56 | 1 | 14.6 |
| 8 | MIA | 4 | 1 | 5 | 0 | 1.5 |
| Raridon avg | 2.9 | 1.9 | 24.7 | 0.3 | 6.0 | |
Difference is what the defense allows minus what Raridon averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.