
QBs vs Carolina Panthers
As of Week 2 · through 1 game · PPR
| Wk | Team | Player | Cmp | Att | PaYd | PaTD | INT | Car | RuYd | RuTD | FPts |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | CHI | Caleb Williams | 21 | 29 | 269 | 2 | 0 | 10 | 65 | 2 | 37.3 |
| Average | 21.0 | 29.0 | 269.0 | 2.0 | 0.0 | 10.0 | 65.0 | 2.0 | 37.3 | ||
| Median | 21.0 | 29.0 | 269.0 | 2.0 | 0.0 | 10.0 | 65.0 | 2.0 | 37.3 | ||
| High | 21 | 29 | 269 | 2 | 0 | 10 | 65 | 2 | 37.3 | ||
| Low | 21 | 29 | 269 | 2 | 0 | 10 | 65 | 2 | 37.3 | ||
Averages are raw, outliers are never removed.
Insights
- QB1s have averaged 269.0 passing yards, 2.0 passing TDs and 65.0 rushing yards against the Panthers across 1 game.
- The Panthers allow 37.3 PPR points to QB1s, +114% versus the league average of 17.4 (ranked 1 of 32, where 1 is most generous). That is a favorable matchup.
- QB1s scored a touchdown in 1 of 1 games (100%).
- Small sample: only 1 game so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
- Jack Strand averages -0.0 PPR points over 1 game (recent-weighted -0.0) and has played as the team's QB1.
- The Panthers have allowed 18.6 points to QB1s over 2 games (+10% vs league). The model applies 40% of that gap because the sample is small, giving a +4% adjustment.
- Projection: -0.0 points.
- For reference, a typical weekly starter-level QB scores about 18.1 and a top-tier one about 24.5.
- Confidence is low: too few games for either the player or the defense. Use this as a rough lean, not a lock.
- A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.
Jack Strand's stats vs the Panthers
Season so far, compared with what the group you pick below has done against the Panthers, plus a projection for this game.
What is this table?
Rows at the top are every game Jack Strand has played this season, using the same stat columns as the table above.
Compare against picks which group of Panthers opponents to line them up with: the best QB they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Jack Strand will land in this week, so this is your call, not a guess.
Panthers avg is the average line of that group. Difference is that minus Jack Strand's own average: green means the defense gives that slot more than Jack Strand usually produces.
Projected is Jack Strand's recent-weighted average scaled by how generous the Panthers were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Cmp | Att | PaYd | PaTD | INT | Car | RuYd | RuTD | FPts |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | CAR | 8 | 15 | 59 | 0 | 1 | 2 | 16 | 0 | -0.0 |
| Strand avg | 8.0 | 15.0 | 59.0 | 0.0 | 1.0 | 2.0 | 16.0 | 0.0 | -0.0 | |
| Panthers QB1 avg | 21.0 | 29.0 | 269.0 | 2.0 | 0.0 | 10.0 | 65.0 | 2.0 | 37.3 | |
| Difference | +13.0 | +14.0 | +210.0 | +2.0 | -1.0 | +8.0 | +49.0 | +2.0 | +37.3 | |
| Projected | 8.3 | 15.6 | 61.4 | 0.0 | 1.0 | 2.1 | 16.6 | 0.0 | -0.0 | |
Difference is what the defense allows minus what Strand averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.
