
RBs vs Baltimore Ravens
As of Week 2 · through 1 game · PPR
RB1 = the highest-scoring RB against Ravens in each game, not a fixed depth-chart spot.
| Wk | Team | Player | Car | RuYd | RuTD | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | IND | Jonathan Taylor | 19 | 98 | 2 | 4 | 3 | 23 | 0 | 25.1 |
| Average | 19.0 | 98.0 | 2.0 | 4.0 | 3.0 | 23.0 | 0.0 | 25.1 | ||
| Median | 19.0 | 98.0 | 2.0 | 4.0 | 3.0 | 23.0 | 0.0 | 25.1 | ||
| High | 19 | 98 | 2 | 4 | 3 | 23 | 0 | 25.1 | ||
| Low | 19 | 98 | 2 | 4 | 3 | 23 | 0 | 25.1 | ||
Averages are raw, outliers are never removed.
InsightsPlain-English takeaways from the table
- RB1s have averaged 19.0 carries, 98.0 rushing yards and 3.0 receptions against the Ravens across 1 game.
- The Ravens allow 25.1 PPR points to RB1s, +44% versus the league average of 17.5 (ranked 8 of 32, where 1 is most generous). That is a favorable matchup.
- RB1s scored a touchdown in 1 of 1 games (100%).
- Small sample: only 1 game so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
Start / Sit · Alvin KamaraMedium confidence · 8.6 proj ptsFlex
- Alvin Kamara averages 7.2 PPR points over 1 game (recent-weighted 7.2) and has played as the team's RB1.
- The Ravens have allowed 16.2 points to RB1s over 2 games (+3% vs league). The model applies 40% of that gap because the sample is small, giving a +1% adjustment.
- Last season's average (9.2) is blended in at 67% weight because this season's sample is small.
- Projection: 8.6 points.
- For reference, a typical weekly starter-level RB scores about 12.2 and a top-tier one about 20.0.
- A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.
Alvin Kamara's stats vs the RavensSeason log, the group you pick, and a projection
Season so far, compared with what the group you pick below has done against the Ravens, plus a projection for this game.
What is this table?
Rows at the top are every game Alvin Kamara has played this season, using the same stat columns as the table above.
Compare against picks which group of Ravens opponents to line them up with: the best RB they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Alvin Kamara will land in this week, so this is your call, not a guess.
Ravens avg is the average line of that group. Difference is that minus Alvin Kamara's own average: green means the defense gives that slot more than Alvin Kamara usually produces.
Projected is Alvin Kamara's recent-weighted average scaled by how generous the Ravens were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Car | RuYd | RuTD | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|---|---|
| 2 | BAL | 9 | 15 | 0 | 6 | 5 | 7 | 0 | 7.2 |
| Kamara avg | 9.0 | 15.0 | 0.0 | 6.0 | 5.0 | 7.0 | 0.0 | 7.2 | |
| Ravens RB1 avg | 19.0 | 98.0 | 2.0 | 4.0 | 3.0 | 23.0 | 0.0 | 25.1 | |
| Difference | +10.0 | +83.0 | +2.0 | -2.0 | -2.0 | +16.0 | +0.0 | +17.9 | |
| Projected | 9.1 | 15.2 | 0.0 | 6.1 | 5.1 | 7.1 | 0.0 | 8.6 | |
Difference is what the defense allows minus what Kamara averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.
