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RBs vs Washington Commanders
As of Week 2 · through 1 game · PPR
Showing every RB who had a role in each game.
Pts / game allowed
11.5
to all RBs
Rank
27
of 32 (1 = most allowed)
vs League
-50%
lg avg 23.2
| Wk | Team | Player | Slot | Car | RuYd | RuTD | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | PHI | Saquon Barkley | RB1 | 15 | 83 | 0 | 2 | 1 | -3 | 0 | 9.0 |
| Will Shipley | RB2 | 2 | 4 | 0 | 1 | 1 | 8 | 0 | 2.2 | ||
| Tank Bigsby | RB3 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 0.3 | ||
| Average | 6.0 | 30.0 | 0.0 | 1.0 | 0.7 | 1.7 | 0.0 | 3.8 | |||
| Median | 2.0 | 4.0 | 0.0 | 1.0 | 1.0 | 0.0 | 0.0 | 2.2 | |||
| High | 15 | 83 | 0 | 2 | 1 | 8 | 0 | 9.0 | |||
| Low | 1 | 3 | 0 | 0 | 0 | -3 | 0 | 0.3 | |||
Averages are raw, outliers are never removed.
Insights
- all RBs have averaged 6.0 carries, 30.0 rushing yards and 0.7 receptions per player-game against the Commanders across 1 game.
- The Commanders allow 11.5 PPR points to the position per game, -50% versus the league average of 23.2 (ranked 27 of 32, where 1 is most generous). That is a tough matchup.
- Outlier: Week 1, Saquon Barkley (9.0 pts, 15 car, 83 rush yds) sits far above the other games and pulls the averages up. Average with it vs without it: pts 3.8 vs 1.3; car 6.0 vs 1.5; rush yds 30.0 vs 3.5. The table above keeps the raw averages.
- Outlier: Week 1, Tank Bigsby (1 car, 3 rush yds) sits far below the other games and drags the averages down. Average with it vs without it: car 6.0 vs 8.5; rush yds 30.0 vs 43.5. The table above keeps the raw averages.
- 0 of 3 player-games reached 10+ PPR points. Scores range from 0.3 to 9.0 (median 2.2).
- all RBs scored a touchdown in 0 of 3 player-games (0%).
- Small sample: only 1 game so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
