SportsProof
Erick All
PIT

TEs vs Pittsburgh Steelers

As of Week 10 · through 2 games · PPR

Erick All
Comparing
Erick All vs the Steelers
Projection 1.8 pts · 1 game played this season
Sit

Showing every TE who had a role in each game.

Pts / game allowed
5.5
to all TEs
Rank
30
of 32 (1 = most allowed)
vs League
-57%
lg avg 12.9
WkTeamPlayerSlotTgtRecReYdReTDFPts
1ATLATLKyle PittsTE110000.0
2NENEHunter HenryTE1534007.0
Eli RaridonTE2113004.0
Average2.31.323.30.03.7
Median1.01.030.00.04.0
High534007.0
Low10000.0

Averages are raw, outliers are never removed.

Prediction for Erick All

Nobody knows which slot Erick All will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Steelers.

If Erick All plays as
1.8
projected PPR points

I predict about 1.8 points for Erick All if playing as a TE1. Erick All has averaged 2.5 over 1 game, and the Steelers have given up 3.5 to TE1s (-66% vs the league average of 10.3).

How this projection is built

1. The player. Erick All scored: Wk 2 2.5. Average 2.5; weighted toward recent games it is 2.5.

2. The defense. Over 2 games, the Steelers allowed 3.5 points to their opponent's TE1. The league average for that slot is 10.3, so that is -66%.

3. Trusting small samples less. With 2 defensive games, only 40% of the gap is applied, capped at +/-30%. That gives a -26% adjustment (x0.74).

4. Result. 2.5 x 0.74 = 1.8. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.

It is a statistical model, not knowledge of injuries, game script or weather.

Chance to score

Type a point total to see how likely Erick All is to reach it as a TE1.

37%
chance of 2+ PPR points
Why this percentage?

The projection (1.8) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 1.1 points, leaning on Erick All's own game-to-game swings once there are several games (and on typical TE swings before that).

Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 2.

With only 1 game of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.

Insights

  • all TEs have averaged 1.3 receptions, 23.3 receiving yards and 0.0 receiving TDs per player-game against the Steelers across 2 games.
  • The Steelers allow 5.5 PPR points to the position per game, -57% versus the league average of 12.9 (ranked 30 of 32, where 1 is most generous). That is a tough matchup.
  • Outlier: Week 1, Kyle Pitts (0.0 pts, 0 yds) sits far below the other games and drags the averages down. Average with it vs without it: pts 3.7 vs 5.5; yds 23.3 vs 35.0. The table above keeps the raw averages.
  • Outlier: Week 2, Hunter Henry (7.0 pts) sits far above the other games and pulls the averages up. Average with it vs without it: pts 3.7 vs 2.0. The table above keeps the raw averages.
  • 1 of 3 player-games reached 7+ PPR points. Scores range from 0.0 to 7.0 (median 4.0).
  • all TEs scored a touchdown in 0 of 3 player-games (0%).
  • Small sample: only 2 games so far. Treat these numbers as directional, not settled.

Insights are generated by rules from the table above and recalculate every week.

What do these columns mean?
Wk
Week of the season
Tgt
Targets (passes thrown to the player)
Rec
Receptions
ReYd
Receiving yards
ReTD
Receiving touchdowns
Car
Carries (rushing attempts)
RuYd
Rushing yards
RuTD
Rushing touchdowns
Cmp / Att
Completions and pass attempts
PaYd / PaTD
Passing yards and touchdowns
INT
Interceptions thrown
FGM / FGA
Field goals made and attempted
FPts
Fantasy points in your scoring format
Sck / TO
Defense: sacks and takeaways
PA
Points allowed by a defense
G
Games in the sample
vs Lg
Percent above or below the league average
Start / Sit · Erick All
Sit1.8 proj pts
Low confidence

Erick All usually plays as the team's TE1, so the verdict uses the TE1 numbers, not the slot selected above.

  • Erick All averages 2.5 PPR points over 1 game (recent-weighted 2.5) and has played as the team's TE1.
  • The Steelers have allowed 3.5 points to TE1s over 2 games (-66% vs league). The model applies 40% of that gap because the sample is small, giving a -26% adjustment.
  • Game environment -0%: Vegas total 42.5, implied 23.0 points for CIN (league avg 22.5); Favored by 3.5: leaning run-heavy late; Mild weather (71F, 0 mph wind): no weather adjustment.
  • Projection: 1.8 points.
  • For reference, a typical weekly starter-level TE scores about 13.1 and a top-tier one about 19.6.
  • Confidence is low: too few games for either the player or the defense. Use this as a rough lean, not a lock.
  • A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.

Erick All's stats vs the Steelers

Season so far, compared with what the group you pick below has done against the Steelers, plus a projection for this game.

What is this table?

Rows at the top are every game Erick All has played this season, using the same stat columns as the table above.

Compare against picks which group of Steelers opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Erick All will land in this week, so this is your call, not a guess.

Steelers avg is the average line of that group. Difference is that minus Erick All's own average: green means the defense gives that slot more than Erick All usually produces.

Projected is Erick All's recent-weighted average scaled by how generous the Steelers were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.

Compare against
WkOppTgtRecReYdReTDFPts
2HOU32502.5
All avg3.02.05.00.02.5
Steelers All avg2.31.323.30.03.7
Difference-0.7-0.7+18.3+0.0+1.2
Projected2.21.53.70.01.8

Difference is what the defense allows minus what All averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.