
WRs vs Las Vegas Raiders
As of Week 1 · through 0 games · PPR
WR1 = the highest-scoring WR against Raiders in each game, not a fixed depth-chart spot.
No completed games against the Raiders yet
Once they play, every WR performance shows up here.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
Ryan Miller's stats vs the Raiders
Season so far, compared with what the group you pick below has done against the Raiders, plus a projection for this game.
What is this table?
Rows at the top are every game Ryan Miller has played this season, using the same stat columns as the table above.
Compare against picks which group of Raiders opponents to line them up with: the best WR they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Ryan Miller will land in this week, so this is your call, not a guess.
Raiders avg is the average line of that group. Difference is that minus Ryan Miller's own average: green means the defense gives that slot more than Ryan Miller usually produces.
Projected is Ryan Miller's recent-weighted average scaled by how generous the Raiders were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 2 | SF | 1 | 1 | 77 | 1 | 14.7 |
| Miller avg | 1.0 | 1.0 | 77.0 | 1.0 | 14.7 | |
Difference is what the defense allows minus what Miller averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.