SportsProof
Mo Alie-Cox

Mo Alie-Cox

TEINDIndianapolis Colts

Other TEs on IND
Games
4
2026 season
PPR PPG
3.3
TE70 overall
Total pts
13.1

This is how TEs have played against the Commanders in the 2026 season.

TE1 = the highest-scoring TE against Commanders in each game, not a fixed depth-chart spot.

WkTeamPlayerTgtRecReYdReTDFPts
1PHIPHIDallas Goedert5477223.7
2DALDALJake Ferguson4443220.3
3SEASEAAJ Barner9569011.9
Average6.04.363.01.318.6
Median5.04.069.02.020.3
High9577223.7
Low4443011.9

Averages are raw, outliers are never removed.

TE1 avg pts
18.6
PPR per game
Rank
2
of 32 (1 = most allowed)
vs League
+77%
lg avg 10.5
How Mo Alie-Cox should do vs the CommandersSeason log, the group you pick, and a projection

Season so far, compared with what the group you pick below has done against the Commanders, plus a projection for this game.

What is this table?

Rows at the top are every game Mo Alie-Cox has played this season, using the same stat columns as the table above.

Compare against picks which group of Commanders opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Mo Alie-Cox will land in this week, so this is your call, not a guess.

Commanders avg is the average line of that group. Difference is that minus Mo Alie-Cox's own average: green means the defense gives that slot more than Mo Alie-Cox usually produces.

Projected is Mo Alie-Cox's recent-weighted average scaled by how generous the Commanders were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.

Compare against
WkOppTgtRecReYdReTDFPts
3HOU111602.6
5PIT221403.4
6TEN11117.1
7MIN20000.0
Alie-Cox avg1.51.07.80.33.3
Commanders TE1 avg6.04.363.01.318.6
Difference+4.5+3.3+55.3+1.1+15.4

Difference is what the defense allows minus what Alie-Cox averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.

Prediction & chance to scoreMo Alie-Cox vs the Commanders

Prediction for Mo Alie-Cox

Nobody knows which slot Mo Alie-Cox will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Commanders.

If Mo Alie-Cox plays as
3.5
projected PPR points

I predict about 3.5 points for Mo Alie-Cox if playing as a TE1. Mo Alie-Cox has averaged 2.6 over 1 game, and the Commanders have given up 18.6 to TE1s (+77% vs the league average of 10.5).

How this projection is built

1. The player. Mo Alie-Cox scored: Wk 3 2.6. Average 2.6; weighted toward recent games it is 2.7.

2. The defense. Over 3 games, the Commanders allowed 18.6 points to their opponent's TE1. The league average for that slot is 10.5, so that is +77%.

3. Trusting small samples less. With 3 defensive games, only 50% of the gap is applied, capped at +/-30%. That gives a +30% adjustment (x1.30).

4. Result. 2.7 x 1.30 = 3.5. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.

It is a statistical model, not knowledge of injuries, game script or weather.

Chance to score

Type a point total to see how likely Mo Alie-Cox is to reach it as a TE1.

34%
chance of 4+ PPR points
Why this percentage?

The projection (3.5) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 2.1 points, leaning on Mo Alie-Cox's own game-to-game swings once there are several games (and on typical TE swings before that).

Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 4.

With only 1 game of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.

InsightsPlain-English takeaways from the table
  • TE1s have averaged 4.3 receptions, 63.0 receiving yards and 1.3 receiving TDs against the Commanders across 3 games.
  • The Commanders allow 18.6 PPR points to TE1s, +77% versus the league average of 10.5 (ranked 2 of 32, where 1 is most generous). That is a favorable matchup.
  • 3 of 3 games reached 7+ PPR points. Scores range from 11.9 to 23.7 (median 20.3).
  • Every TE1 in the sample cleared 40 receiving yards.
  • TE1s scored a touchdown in 2 of 3 games (67%).

Insights are generated by rules from the table above and recalculate every week.