
TEs vs New York Giants
As of Week 3 · through 1 game · PPR
TE1 = the highest-scoring TE against Giants in each game, not a fixed depth-chart spot.
| Wk | Team | Player | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|
| 1 | DAL | Brevyn Spann-Ford | 2 | 2 | 14 | 0 | 3.4 |
| Average | 2.0 | 2.0 | 14.0 | 0.0 | 3.4 | ||
| Median | 2.0 | 2.0 | 14.0 | 0.0 | 3.4 | ||
| High | 2 | 2 | 14 | 0 | 3.4 | ||
| Low | 2 | 2 | 14 | 0 | 3.4 | ||
Averages are raw, outliers are never removed.
Prediction for Daniel Bellinger
Nobody knows which slot Daniel Bellinger will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Giants.
I predict about 2.4 points for Daniel Bellinger if playing as a TE1. Daniel Bellinger has averaged 0.8 over 2 games, and the Giants have given up 3.4 to TE1s (-67% vs the league average of 10.3).
How this projection is built
1. The player. Daniel Bellinger scored: Wk 1 1.7, Wk 2 0.0. Average 0.8; weighted toward recent games it is 2.9.
2. The defense. Over 1 game, the Giants allowed 3.4 points to their opponent's TE1. The league average for that slot is 10.3, so that is -67%.
3. Trusting small samples less. With 1 defensive game, only 25% of the gap is applied, capped at +/-30%. That gives a -17% adjustment (x0.83).
4. Result. 2.9 x 0.83 = 2.4. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.
It is a statistical model, not knowledge of injuries, game script or weather.
Chance to score
Type a point total to see how likely Daniel Bellinger is to reach it as a TE1.
Why this percentage?
The projection (2.4) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 1.4 points, leaning on Daniel Bellinger's own game-to-game swings once there are several games (and on typical TE swings before that).
Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 2.
With only 2 games of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.
Insights
- TE1s have averaged 2.0 receptions, 14.0 receiving yards and 0.0 receiving TDs against the Giants across 1 game.
- The Giants allow 3.4 PPR points to TE1s, -67% versus the league average of 10.3 (ranked 31 of 32, where 1 is most generous). That is a tough matchup.
- TE1s scored a touchdown in 0 of 1 games (0%).
- Small sample: only 1 game so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
- Daniel Bellinger averages 0.8 PPR points over 2 games (recent-weighted 0.8) and has played as the team's TE1.
- The Giants have allowed 3.4 points to TE1s over 1 game (-67% vs league). The model applies 25% of that gap because the sample is small, giving a -17% adjustment.
- Last season's average (5.0) is blended in at 50% weight because this season's sample is small.
- Game environment -7%: Vegas total 42.5, implied 18.3 points for TEN (league avg 22.5); Underdog by 6: likely to pass more while trailing; Mild weather (76F, 7 mph wind): no weather adjustment.
- Opposing-defense injuries (+5%): Opposing starter Deonte Banks (CB) is questionable, which helps the passing game. Opposing starter Paulson Adebo (CB) is on IR, which helps the passing game.
- Projection: 2.3 points.
- For reference, a typical weekly starter-level TE scores about 13.1 and a top-tier one about 19.6.
- Confidence is low: too few games for either the player or the defense. Use this as a rough lean, not a lock.
- A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.
Daniel Bellinger's stats vs the Giants
Season so far, compared with what the group you pick below has done against the Giants, plus a projection for this game.
What is this table?
Rows at the top are every game Daniel Bellinger has played this season, using the same stat columns as the table above.
Compare against picks which group of Giants opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Daniel Bellinger will land in this week, so this is your call, not a guess.
Giants avg is the average line of that group. Difference is that minus Daniel Bellinger's own average: green means the defense gives that slot more than Daniel Bellinger usually produces.
Projected is Daniel Bellinger's recent-weighted average scaled by how generous the Giants were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 1 | NYJ | 1 | 1 | 7 | 0 | 1.7 |
| 2 | PHI | 1 | 0 | 0 | 0 | 0.0 |
| Bellinger avg | 1.0 | 0.5 | 3.5 | 0.0 | 0.8 | |
| Giants TE1 avg | 2.0 | 2.0 | 14.0 | 0.0 | 3.4 | |
| Difference | +1.0 | +1.5 | +10.5 | +0.0 | +2.5 | |
| Projected as TE1 | 0.8 | 0.4 | 2.9 | 0.0 | 2.4 | |
Difference is what the defense allows minus what Bellinger averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.
