
WRs vs Los Angeles Rams
As of Week 17 · through 1 game · PPR
WR1 = the highest-scoring WR against Rams in each game, not a fixed depth-chart spot.
| Wk | Team | Player | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|
| 1 | SF | Deebo Samuel Sr. | 7 | 6 | 48 | 1 | 18.0 |
| Average | 7.0 | 6.0 | 48.0 | 1.0 | 18.0 | ||
| Median | 7.0 | 6.0 | 48.0 | 1.0 | 18.0 | ||
| High | 7 | 6 | 48 | 1 | 18.0 | ||
| Low | 7 | 6 | 48 | 1 | 18.0 | ||
Averages are raw, outliers are never removed.
Prediction & chance to scoreTed Hurst III vs the Rams
Prediction for Ted Hurst III
Nobody knows which slot Ted Hurst III will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Rams.
I predict about 7.2 points for Ted Hurst III if playing as a WR3. Ted Hurst III has averaged 5.7 over 2 games, and the Rams have given up 13.0 to WR3s (+185% vs the league average of 4.6).
How this projection is built
1. The player. Ted Hurst III scored: Wk 1 6.6, Wk 2 4.7. Average 5.7; weighted toward recent games it is 5.5.
2. The defense. Over 1 game, the Rams allowed 13.0 points to their opponent's WR3. The league average for that slot is 4.6, so that is +185%.
3. Trusting small samples less. With 1 defensive game, only 25% of the gap is applied, capped at +/-30%. That gives a +30% adjustment (x1.30).
4. Result. 5.5 x 1.30 = 7.2. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.
It is a statistical model, not knowledge of injuries, game script or weather.
Chance to score
Type a point total to see how likely Ted Hurst III is to reach it as a WR3.
Why this percentage?
The projection (7.2) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 4.3 points, leaning on Ted Hurst III's own game-to-game swings once there are several games (and on typical WR swings before that).
Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 7.
With only 2 games of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.
InsightsPlain-English takeaways from the table
- WR1s have averaged 6.0 receptions, 48.0 receiving yards and 1.0 receiving TDs against the Rams across 1 game.
- The Rams allow 18.0 PPR points to WR1s, +6% versus the league average of 17.0 (ranked 13 of 32, where 1 is most generous). That is a near-average matchup.
- WR1s scored a touchdown in 1 of 1 games (100%).
- Small sample: only 1 game so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
Start / Sit · Ted Hurst IIILow confidence · 7.2 proj ptsSit
Ted Hurst III usually plays as the team's WR3, so the verdict uses the WR3 numbers, not the slot selected above.
- Ted Hurst III averages 5.7 PPR points over 2 games (recent-weighted 5.5) and has played as the team's WR3.
- The Rams have allowed 13.0 points to WR3s over 1 game (+185% vs league). The model applies 25% of that gap because the sample is small, giving a +30% adjustment.
- Projection: 7.2 points.
- For reference, a typical weekly starter-level WR scores about 11.8 and a top-tier one about 20.8.
- Confidence is low: too few games for either the player or the defense. Use this as a rough lean, not a lock.
- A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.
Ted Hurst III's stats vs the RamsSeason log, the group you pick, and a projection
Season so far, compared with what the group you pick below has done against the Rams, plus a projection for this game.
What is this table?
Rows at the top are every game Ted Hurst III has played this season, using the same stat columns as the table above.
Compare against picks which group of Rams opponents to line them up with: the best WR they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Ted Hurst III will land in this week, so this is your call, not a guess.
Rams avg is the average line of that group. Difference is that minus Ted Hurst III's own average: green means the defense gives that slot more than Ted Hurst III usually produces.
Projected is Ted Hurst III's recent-weighted average scaled by how generous the Rams were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 1 | CIN | 3 | 3 | 36 | 0 | 6.6 |
| 2 | CLE | 7 | 2 | 27 | 0 | 4.7 |
| III avg | 5.0 | 2.5 | 31.5 | 0.0 | 5.7 | |
| Rams Top 3 avg | 5.7 | 4.7 | 49.0 | 1.0 | 16.0 | |
| Difference | +0.7 | +2.2 | +17.5 | +1.0 | +10.3 | |
| Projected | 6.5 | 3.3 | 41.0 | 0.0 | 7.2 | |
Difference is what the defense allows minus what III averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.
