SportsProof
Chris Olave
LV

WRs vs Las Vegas Raiders

As of Week 3 · through 2 games · PPR

Chris Olave
Comparing
Chris Olave vs the Raiders
Projection 18.5 pts · 2 games played this season
Start

WR3 = the third-highest-scoring WR against Raiders in each game, not a fixed depth-chart spot.

WR3 avg pts
3.0
PPR per game
Rank
24
of 32 (1 = most allowed)
vs League
-35%
lg avg 4.6
WkTeamPlayerTgtRecReYdReTDFPts
1MIAMIAChris Bell212503.5
2LACLACQuentin Johnston51702.4
Average3.51.016.00.03.0
Median3.51.016.00.03.0
High512503.5
Low21702.4

Averages are raw, outliers are never removed.

Prediction for Chris Olave

Nobody knows which slot Chris Olave will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Raiders.

If Chris Olave plays as
17.7
projected PPR points

I predict about 17.7 points for Chris Olave if playing as a WR1. Chris Olave has averaged 25.4 over 2 games, and the Raiders have given up 10.4 to WR1s (-38% vs the league average of 17.0).

How this projection is built

1. The player. Chris Olave scored: Wk 1 28.2, Wk 2 22.6. Average 25.4; weighted toward recent games it is 20.9.

2. The defense. Over 2 games, the Raiders allowed 10.4 points to their opponent's WR1. The league average for that slot is 17.0, so that is -38%.

3. Trusting small samples less. With 2 defensive games, only 40% of the gap is applied, capped at +/-30%. That gives a -15% adjustment (x0.85).

4. Result. 20.9 x 0.85 = 17.7. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.

It is a statistical model, not knowledge of injuries, game script or weather.

Chance to score

Type a point total to see how likely Chris Olave is to reach it as a WR1.

41%
chance of 18+ PPR points
Why this percentage?

The projection (17.7) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 10.6 points, leaning on Chris Olave's own game-to-game swings once there are several games (and on typical WR swings before that).

Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 18.

With only 2 games of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.

Insights

  • WR3s have averaged 1.0 receptions, 16.0 receiving yards and 0.0 receiving TDs against the Raiders across 2 games.
  • The Raiders allow 3.0 PPR points to WR3s, -35% versus the league average of 4.6 (ranked 24 of 32, where 1 is most generous). That is a tough matchup.
  • 0 of 2 games reached 10+ PPR points. Scores range from 2.4 to 3.5 (median 3.0).
  • WR3s scored a touchdown in 0 of 2 games (0%).
  • Small sample: only 2 games so far. Treat these numbers as directional, not settled.

Insights are generated by rules from the table above and recalculate every week.

What do these columns mean?
Wk
Week of the season
Tgt
Targets (passes thrown to the player)
Rec
Receptions
ReYd
Receiving yards
ReTD
Receiving touchdowns
Car
Carries (rushing attempts)
RuYd
Rushing yards
RuTD
Rushing touchdowns
Cmp / Att
Completions and pass attempts
PaYd / PaTD
Passing yards and touchdowns
INT
Interceptions thrown
FGM / FGA
Field goals made and attempted
FPts
Fantasy points in your scoring format
Sck / TO
Defense: sacks and takeaways
PA
Points allowed by a defense
G
Games in the sample
vs Lg
Percent above or below the league average
Start / Sit · Chris Olave
Start18.5 proj pts
Medium confidence

Chris Olave usually plays as the team's WR1, so the verdict uses the WR1 numbers, not the slot selected above.

  • Chris Olave averages 25.4 PPR points over 2 games (recent-weighted 25.1) and has played as the team's WR1.
  • The Raiders have allowed 10.4 points to WR1s over 2 games (-38% vs league). The model applies 40% of that gap because the sample is small, giving a -15% adjustment.
  • Last season's average (16.7) is blended in at 50% weight because this season's sample is small.
  • Game environment +3%: Vegas total 43.5, implied 23.3 points for NO (league avg 22.5); Favored by 3: leaning run-heavy late; Indoors: no weather effect, a small boost for passing and kicking.
  • Opposing-defense injuries (+1%): Opposing starter Treydan Stukes (S) is questionable, which helps the passing game.
  • Projection: 18.5 points.
  • For reference, a typical weekly starter-level WR scores about 11.8 and a top-tier one about 20.8.
  • A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.

Chris Olave's stats vs the Raiders

Season so far, compared with what the group you pick below has done against the Raiders, plus a projection for this game.

What is this table?

Rows at the top are every game Chris Olave has played this season, using the same stat columns as the table above.

Compare against picks which group of Raiders opponents to line them up with: the best WR they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Chris Olave will land in this week, so this is your call, not a guess.

Raiders avg is the average line of that group. Difference is that minus Chris Olave's own average: green means the defense gives that slot more than Chris Olave usually produces.

Projected is Chris Olave's recent-weighted average scaled by how generous the Raiders were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.

Compare against
WkOppTgtRecReYdReTDFPts
1DET1310182028.2
2BAL10886122.6
Olave avg11.59.0134.00.525.4
Raiders WR3 avg3.51.016.00.03.0
Difference-8.0-8.0-118.0-0.5-22.4
Projected as WR39.97.7115.00.418.0

Difference is what the defense allows minus what Olave averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.