SportsProof
Rome Odunze
MIN

WRs vs Minnesota Vikings

As of Week 2 · through 1 game · PPR

Rome Odunze
Comparing
Rome Odunze vs the Vikings
Projection 10.6 pts · 2 games played this season
Flex

Showing the three highest-scoring WRs from each game.

Pts / game allowed
53.2
to all WRs
Rank
2
of 32 (1 = most allowed)
vs League
+80%
lg avg 29.6
WkTeamPlayerSlotTgtRecReYdReTDFPts
1GBGBChristian WatsonWR186147232.7
Matthew GoldenWR212695015.5
Jayden ReedWR3732005.0
Average9.05.087.30.717.7
Median8.06.095.00.015.5
High126147232.7
Low732005.0

Averages are raw, outliers are never removed.

Prediction for Rome Odunze

Nobody knows which slot Rome Odunze will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Vikings.

If Rome Odunze plays as
10.9
projected PPR points

I predict about 10.9 points for Rome Odunze if playing as a WR3. Rome Odunze has averaged 7.2 over 1 game, and the Vikings have given up 5.0 to WR3s (+14% vs the league average of 4.4).

How this projection is built

1. The player. Rome Odunze scored: Wk 1 7.2. Average 7.2; weighted toward recent games it is 10.5.

2. The defense. Over 1 game, the Vikings allowed 5.0 points to their opponent's WR3. The league average for that slot is 4.4, so that is +14%.

3. Trusting small samples less. With 1 defensive game, only 25% of the gap is applied, capped at +/-30%. That gives a +3% adjustment (x1.03).

4. Result. 10.5 x 1.03 = 10.9. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.

It is a statistical model, not knowledge of injuries, game script or weather.

Chance to score

Type a point total to see how likely Rome Odunze is to reach it as a WR3.

41%
chance of 11+ PPR points
Why this percentage?

The projection (10.9) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 6.5 points, leaning on Rome Odunze's own game-to-game swings once there are several games (and on typical WR swings before that).

Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 11.

With only 1 game of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.

Insights

  • top-3 WRs have averaged 5.0 receptions, 87.3 receiving yards and 0.7 receiving TDs per player-game against the Vikings across 1 game.
  • The Vikings allow 53.2 PPR points to the position per game, +80% versus the league average of 29.6 (ranked 2 of 32, where 1 is most generous). That is a favorable matchup.
  • Outlier: Week 1, Christian Watson (32.7 pts, 147 yds) sits far above the other games and pulls the averages up. Average with it vs without it: pts 17.7 vs 10.3; yds 87.3 vs 57.5. The table above keeps the raw averages.
  • Outlier: Week 1, Jayden Reed (5.0 pts, 20 yds) sits far below the other games and drags the averages down. Average with it vs without it: pts 17.7 vs 24.1; yds 87.3 vs 121.0. The table above keeps the raw averages.
  • 2 of 3 player-games reached 10+ PPR points. Scores range from 5.0 to 32.7 (median 15.5).
  • top-3 WRs scored a touchdown in 1 of 3 player-games (33%).
  • Small sample: only 1 game so far. Treat these numbers as directional, not settled.

Insights are generated by rules from the table above and recalculate every week.

What do these columns mean?
Wk
Week of the season
Tgt
Targets (passes thrown to the player)
Rec
Receptions
ReYd
Receiving yards
ReTD
Receiving touchdowns
Car
Carries (rushing attempts)
RuYd
Rushing yards
RuTD
Rushing touchdowns
Cmp / Att
Completions and pass attempts
PaYd / PaTD
Passing yards and touchdowns
INT
Interceptions thrown
FGM / FGA
Field goals made and attempted
FPts
Fantasy points in your scoring format
Sck / TO
Defense: sacks and takeaways
PA
Points allowed by a defense
G
Games in the sample
vs Lg
Percent above or below the league average
Start / Sit · Rome Odunze
Flex10.6 proj pts
Medium confidence

Rome Odunze usually plays as the team's WR3, so the verdict uses the WR3 numbers, not the slot selected above.

  • Rome Odunze averages 7.3 PPR points over 2 games (recent-weighted 7.3) and has played as the team's WR3.
  • The Vikings have allowed 5.6 points to WR3s over 2 games (+23% vs league). The model applies 40% of that gap because the sample is small, giving a +9% adjustment.
  • Last season's average (12.2) is blended in at 50% weight because this season's sample is small.
  • Projection: 10.6 points.
  • For reference, a typical weekly starter-level WR scores about 11.8 and a top-tier one about 20.8.
  • A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.

Rome Odunze's stats vs the Vikings

Season so far, compared with what the group you pick below has done against the Vikings, plus a projection for this game.

What is this table?

Rows at the top are every game Rome Odunze has played this season, using the same stat columns as the table above.

Compare against picks which group of Vikings opponents to line them up with: the best WR they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Rome Odunze will land in this week, so this is your call, not a guess.

Vikings avg is the average line of that group. Difference is that minus Rome Odunze's own average: green means the defense gives that slot more than Rome Odunze usually produces.

Projected is Rome Odunze's recent-weighted average scaled by how generous the Vikings were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.

Compare against
WkOppTgtRecReYdReTDFPts
1CAR325207.2
2MIN434307.3
Odunze avg3.52.547.50.07.3
Vikings Top 3 avg9.05.087.30.717.7
Difference+5.5+2.5+39.8+0.7+10.5
Projected3.82.751.80.010.6

Difference is what the defense allows minus what Odunze averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.