
TEs vs Indianapolis Colts
As of Week 4 · through 2 games · PPR
Showing every TE who had a role in each game.
| Wk | Team | Player | Slot | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|---|---|
| 1 | BAL | Mark Andrews | TE1 | 6 | 4 | 49 | 0 | 8.9 |
| Matthew Hibner | TE2 | 1 | 1 | 13 | 0 | 2.3 | ||
| Durham Smythe | TE3 | 1 | 1 | 4 | 0 | 1.4 | ||
| 2 | KC | Travis Kelce | TE1 | 11 | 9 | 101 | 1 | 25.1 |
| Noah Gray | TE2 | 1 | 0 | 0 | 0 | 0.0 | ||
| Average | 4.0 | 3.0 | 33.4 | 0.2 | 7.5 | |||
| Median | 1.0 | 1.0 | 13.0 | 0.0 | 2.3 | |||
| High | 11 | 9 | 101 | 1 | 25.1 | |||
| Low | 1 | 0 | 0 | 0 | 0.0 | |||
Averages are raw, outliers are never removed.
Prediction for Colson Yankoff
Nobody knows which slot Colson Yankoff will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Colts.
I predict about 3.0 points for Colson Yankoff if playing as a TE1. Colson Yankoff has averaged 2.4 over 1 game, and the Colts have given up 17.0 to TE1s (+65% vs the league average of 10.3).
How this projection is built
1. The player. Colson Yankoff scored: Wk 2 2.4. Average 2.4; weighted toward recent games it is 2.4.
2. The defense. Over 2 games, the Colts allowed 17.0 points to their opponent's TE1. The league average for that slot is 10.3, so that is +65%.
3. Trusting small samples less. With 2 defensive games, only 40% of the gap is applied, capped at +/-30%. That gives a +26% adjustment (x1.26).
4. Result. 2.4 x 1.26 = 3.0. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.
It is a statistical model, not knowledge of injuries, game script or weather.
Chance to score
Type a point total to see how likely Colson Yankoff is to reach it as a TE1.
Why this percentage?
The projection (3.0) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 1.8 points, leaning on Colson Yankoff's own game-to-game swings once there are several games (and on typical TE swings before that).
Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 3.
With only 1 game of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.
Insights
- all TEs have averaged 3.0 receptions, 33.4 receiving yards and 0.2 receiving TDs per player-game against the Colts across 2 games.
- The Colts allow 18.9 PPR points to the position per game, +46% versus the league average of 12.9 (ranked 5 of 32, where 1 is most generous). That is a favorable matchup.
- Outlier: Week 2, Travis Kelce (25.1 pts, 9 rec, 101 yds) sits far above the other games and pulls the averages up. Average with it vs without it: pts 7.5 vs 3.1; rec 3.0 vs 1.5; yds 33.4 vs 16.5. The table above keeps the raw averages.
- Outlier: Week 2, Noah Gray (0.0 pts, 0 rec, 0 yds) sits far below the other games and drags the averages down. Average with it vs without it: pts 7.5 vs 9.4; rec 3.0 vs 3.8; yds 33.4 vs 41.8. The table above keeps the raw averages.
- 2 of 5 player-games reached 7+ PPR points. Scores range from 0.0 to 25.1 (median 2.3).
- all TEs scored a touchdown in 1 of 5 player-games (20%).
- Small sample: only 2 games so far. Treat these numbers as directional, not settled.
Insights are generated by rules from the table above and recalculate every week.
What do these columns mean?
- Wk
- Week of the season
- Tgt
- Targets (passes thrown to the player)
- Rec
- Receptions
- ReYd
- Receiving yards
- ReTD
- Receiving touchdowns
- Car
- Carries (rushing attempts)
- RuYd
- Rushing yards
- RuTD
- Rushing touchdowns
- Cmp / Att
- Completions and pass attempts
- PaYd / PaTD
- Passing yards and touchdowns
- INT
- Interceptions thrown
- FGM / FGA
- Field goals made and attempted
- FPts
- Fantasy points in your scoring format
- Sck / TO
- Defense: sacks and takeaways
- PA
- Points allowed by a defense
- G
- Games in the sample
- vs Lg
- Percent above or below the league average
Colson Yankoff usually plays as the team's TE1, so the verdict uses the TE1 numbers, not the slot selected above.
- Colson Yankoff averages 2.4 PPR points over 1 game (recent-weighted 2.4) and has played as the team's TE1.
- The Colts have allowed 17.0 points to TE1s over 2 games (+65% vs league). The model applies 40% of that gap because the sample is small, giving a +26% adjustment.
- Projection: 3.0 points.
- For reference, a typical weekly starter-level TE scores about 13.1 and a top-tier one about 19.6.
- Confidence is low: too few games for either the player or the defense. Use this as a rough lean, not a lock.
- A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.
Colson Yankoff's stats vs the Colts
Season so far, compared with what the group you pick below has done against the Colts, plus a projection for this game.
What is this table?
Rows at the top are every game Colson Yankoff has played this season, using the same stat columns as the table above.
Compare against picks which group of Colts opponents to line them up with: the best TE they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Colson Yankoff will land in this week, so this is your call, not a guess.
Colts avg is the average line of that group. Difference is that minus Colson Yankoff's own average: green means the defense gives that slot more than Colson Yankoff usually produces.
Projected is Colson Yankoff's recent-weighted average scaled by how generous the Colts were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.
| Wk | Opp | Tgt | Rec | ReYd | ReTD | FPts |
|---|---|---|---|---|---|---|
| 2 | DAL | 1 | 1 | 14 | 0 | 2.4 |
| Yankoff avg | 1.0 | 1.0 | 14.0 | 0.0 | 2.4 | |
| Colts All avg | 4.0 | 3.0 | 33.4 | 0.2 | 7.5 | |
| Difference | +3.0 | +2.0 | +19.4 | +0.2 | +5.1 | |
| Projected | 1.3 | 1.3 | 17.7 | 0.0 | 3.0 | |
Difference is what the defense allows minus what Yankoff averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.

