SportsProof
Ladd McConkey
LV

WRs vs Las Vegas Raiders

As of Week 14 · through 2 games · PPR

Ladd McConkey
Comparing
Ladd McConkey vs the Raiders
Projection 9.9 pts · 2 games played this season
Flex

WR2 = the second-highest-scoring WR against Raiders in each game, not a fixed depth-chart spot.

WR2 avg pts
6.3
PPR per game
Rank
22
of 32 (1 = most allowed)
vs League
-24%
lg avg 8.3
WkTeamPlayerTgtRecReYdReTDFPts
1MIAMIAMalik Washington835306.3
2LACLACTre Harris315306.3
Average5.52.053.00.06.3
Median5.52.053.00.06.3
High835306.3
Low315306.3

Averages are raw, outliers are never removed.

Prediction for Ladd McConkey

Nobody knows which slot Ladd McConkey will land in this week, so pick the one you expect. The projection changes because each slot faces a different average from the Raiders.

If Ladd McConkey plays as
9.9
projected PPR points

I predict about 9.9 points for Ladd McConkey if playing as a WR1. Ladd McConkey has averaged 12.8 over 2 games, and the Raiders have given up 10.4 to WR1s (-38% vs the league average of 17.0).

How this projection is built

1. The player. Ladd McConkey scored: Wk 1 19.2, Wk 2 6.5. Average 12.8; weighted toward recent games it is 11.7.

2. The defense. Over 2 games, the Raiders allowed 10.4 points to their opponent's WR1. The league average for that slot is 17.0, so that is -38%.

3. Trusting small samples less. With 2 defensive games, only 40% of the gap is applied, capped at +/-30%. That gives a -15% adjustment (x0.85).

4. Result. 11.7 x 0.85 = 9.9. Switching slots only changes step 2 and 3: the player's own numbers stay the same, but each slot faces a different defensive average.

It is a statistical model, not knowledge of injuries, game script or weather.

Chance to score

Type a point total to see how likely Ladd McConkey is to reach it as a WR1.

42%
chance of 10+ PPR points
Why this percentage?

The projection (9.9) is the middle of the range. Fantasy scores swing a lot from game to game, so the model spreads possible scores around it by about 6.0 points, leaning on Ladd McConkey's own game-to-game swings once there are several games (and on typical WR swings before that).

Scores are modelled as right-skewed, since a big game is possible but a very negative one is not. The percentage is the share of that spread at or above 10.

With only 2 games of history, treat this as a rough gauge. It gets sharper as the season goes on. It is never lower than 1% or higher than 99%.

Insights

  • WR2s have averaged 2.0 receptions, 53.0 receiving yards and 0.0 receiving TDs against the Raiders across 2 games.
  • The Raiders allow 6.3 PPR points to WR2s, -24% versus the league average of 8.3 (ranked 22 of 32, where 1 is most generous). That is a tough matchup.
  • 0 of 2 games reached 10+ PPR points. Scores range from 6.3 to 6.3 (median 6.3).
  • Every WR2 in the sample cleared 50 receiving yards.
  • WR2s scored a touchdown in 0 of 2 games (0%).
  • Small sample: only 2 games so far. Treat these numbers as directional, not settled.

Insights are generated by rules from the table above and recalculate every week.

What do these columns mean?
Wk
Week of the season
Tgt
Targets (passes thrown to the player)
Rec
Receptions
ReYd
Receiving yards
ReTD
Receiving touchdowns
Car
Carries (rushing attempts)
RuYd
Rushing yards
RuTD
Rushing touchdowns
Cmp / Att
Completions and pass attempts
PaYd / PaTD
Passing yards and touchdowns
INT
Interceptions thrown
FGM / FGA
Field goals made and attempted
FPts
Fantasy points in your scoring format
Sck / TO
Defense: sacks and takeaways
PA
Points allowed by a defense
G
Games in the sample
vs Lg
Percent above or below the league average
Start / Sit · Ladd McConkey
Flex9.9 proj pts
Medium confidence

Ladd McConkey usually plays as the team's WR1, so the verdict uses the WR1 numbers, not the slot selected above.

  • Ladd McConkey averages 12.8 PPR points over 2 games (recent-weighted 12.1) and has played as the team's WR1.
  • The Raiders have allowed 10.4 points to WR1s over 2 games (-38% vs league). The model applies 40% of that gap because the sample is small, giving a -15% adjustment.
  • Last season's average (11.3) is blended in at 50% weight because this season's sample is small.
  • Projection: 9.9 points.
  • For reference, a typical weekly starter-level WR scores about 11.8 and a top-tier one about 20.8.
  • A statistical model from box scores, Vegas lines, weather and injury tags. It cannot see role changes or in-game events.

Ladd McConkey's stats vs the Raiders

Season so far, compared with what the group you pick below has done against the Raiders, plus a projection for this game.

What is this table?

Rows at the top are every game Ladd McConkey has played this season, using the same stat columns as the table above.

Compare against picks which group of Raiders opponents to line them up with: the best WR they faced in each game (1), the second best (2), the third best (3), or all of the top three. Nobody knows which slot Ladd McConkey will land in this week, so this is your call, not a guess.

Raiders avg is the average line of that group. Difference is that minus Ladd McConkey's own average: green means the defense gives that slot more than Ladd McConkey usually produces.

Projected is Ladd McConkey's recent-weighted average scaled by how generous the Raiders were to the slot you picked. Change the slot and the projected points change, because each slot has a different matchup adjustment. Picking Top 3 uses the usual-role projection.

Compare against
WkOppTgtRecReYdReTDFPts
1ARI7582119.2
2LV333506.5
McConkey avg5.04.058.50.512.8
Raiders WR2 avg5.52.053.00.06.3
Difference+0.5-2.0-5.5-0.5-6.5
Projected as WR24.53.652.90.510.6

Difference is what the defense allows minus what McConkey averages (green = defense gives up more). Projected stats scale the player's averages by the matchup adjustment, so they are a rough guide.